To me, this application represents the first step to bringing interactive ray-tracing to neuroscience. Very exciting moments and millions of ideas are on their way. Stay tuned!
A blog about ray-tracing and high performance computing where quantum physics meet scientific visualization
Sunday, June 26, 2016
Bringing interactive ray-tracing to neuroscience
Brayns, the application I've been working on for 6 months at EPFL, is now open-source!
To me, this application represents the first step to bringing interactive ray-tracing to neuroscience. Very exciting moments and millions of ideas are on their way. Stay tuned!
To me, this application represents the first step to bringing interactive ray-tracing to neuroscience. Very exciting moments and millions of ideas are on their way. Stay tuned!
Saturday, June 25, 2016
ISC 2016 Tech Demo on Intel's new KNL architecture
Had a great time presenting Brayns at the Intel booth ISC2016.
Brayns is finally open-source, star it, fork it and contribute to introducing ray-tracing to the world of Neuro-Science.
Brayns was presented running on 4 KNL nodes and was running amazingly fast! Up to 60fps in Full-HD on a 500 million geometries (spheres, cones and cylinders) model.
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